cocho388:

ryder2341:

PSA

Do not let @cocho388 play Gmod with you if she has access to a CERTAIN pillpack

Thank you for your time, and stay safe

Ohh… poor @ryder2341. I mean, you’d think that getting your butt drop-kicked to Neptune and back would have taught you a lesson… but you keep coming back for more.

Sic ‘em, @cocho388. I’ll be here eating popcorn and arranging the Springtraps just so…

I’mma getcha girl.

ask-wiggles:

Dice Recommendations

HEYO. Looking for some CHEAPISH d&d dice recommendations! In the $10-$25 range for a full set.

I wanna get specific dice set for each of my active campaign characters because I’m a big ol nerddd. Not looking for the SOLID PLATINUM HAND CARVED WOOD expensive sets- just your standard dice.

Just wanted to see if there are any specific brands that people like so I’m not spending money on utter crap!

I got this set for my friend in Florida.  It’s a bit more than you may want, but it’s in your price range.

https://www.ymimports.com/products/ym-dc002-a?utm_medium=cpc&utm_source=googlepla&variant=10852155459&gclid=Cj0KEQjwxbDIBRCL99Wls-nLicoBEiQAWroh6lbDAkvJ-i6thqYcnshnVJdo8lT7y12Fb0YQxaS7WN0aAiKM8P8HAQ

Regarding DMs. Ours is constantly underprepared and it’s obvious that planning happens at the last moment. I know this for sure as they post on twitter that they’re trying to get things sorted out for the next session that is happening the following day. Complicating the matter, they are also a close friend so we’re not entirely sure how to approach the situation because we don’t want to ruin a friendship but we also want to have a good gaming experience. Any advice on how to deal with this?

outofcontextdnd:

Constructive criticism between friends should be easy. If you can present it correctly there shouldn’t be a reason for them to stay mad at you.

I think the angle that I would go for is that a game of DND is a compromise between what the DM wants and what the players want. Your DM doesn’t want to prepare ahead of time, they might have a legit excuse they might not, I dont know. It’s not inherently a wrong way to DM. I myself come up with sessions sometimes hours before they’re supposed to happen, not every week but sometimes I have to. I can improvise though.

You and the other players want a more thought out experience, which is perfectly understandable. You, the other players, and the DM gather on whatever day of the week you gather, and try and play a game together for a few hours. The thing about those few hours is they should be worth it for everyone involved. You’re all probably busy people with a list of other things you could be doing other than meeting and spending a whole night on a not so engaging session. As players I feel like you’re not asking for much by wanting your time to be respected.

So wheres the compromise here? There are 3 obvious approaches I can see:

1) Acknowledge that they have extra time to work on the campaign and do it. Remember its a compromise, they dont have to spend the next 6 months banging out all the lore for the game, but having things ready more than 48 hours ahead of time would be a marked improvement. Its like writing an essay for school, sure they can bullshit it the night before its due and they might pass (they might even get an A). But if you write it ahead of time, its going to be honestly better and then in the time between when its ready to go and playtime they might be able to come up with small details to add to improve the session even more.

2) Premade adventures. They exist for a reason. There are loads of them, and there are plenty of free ones. All they need to do is read over them once or twice, probably at least 48 hours before game time minimum. Much less work involved.

and the last option, the one you probably don’t want 3) Acknowledge that they do not have the time/desire to create a campaign that satisfies the needs of their players and step down. Let someone else take the reins. They tried, which is great, but more effort was required.

Improvisation is an essential part of being a DM and it is something a person can get better at with practice, but you have to be real with yourself about your abilities. Even the DMs out there who are masters at improv put in the time to create and write things ahead of time. Bottom line is, respect your players time. Respect your DMs time too, but thats not what this ask is about.

Im sure a ton of people who read this are going to have opinions so be sure to check the notes on this post to get some extra ideas from people who may or may not be more competent than I am.

Things I didn’t know were ADHD until I had to pry it out of my family

videogamelover99:

  • knowing exactly what I was going to write here two seconds ago, and not knowing what to write
  • 3PM “Oh cool.” 6 PM “I’ve got tons of time!” 7PM “It’s fine. I’ll get there.” 9PM “Shit I should really get there.” 11PM Anxiety and inability to do anything. 2AM Crying
  • Doing a thing but then remembering about another thing, so the thing you’re working on never gets finished because you’re too busy thinking and worrying that other thing
  • Remembering half-way through the conversation that somebody’s talking to you, then pretending you know what they’re talking about.
  • You can’t hear a word from the person across from you, but you know that Sharon in the back of the room is getting really tired of her relationship and stop trash talking your boyfriend, Sharon, I’m trying to think.
  • Listening to a lecture. Hearing the words. Not knowing what the fuck those words mean. 
  • Points at diagram. Oooh. I forgot what it’s called though but I know that’s that thing. 
  • Having a conversation with someone and having an exciting thought in the middle so you have no idea what they’re saying bc you’re too busy thinking your thought.
  • “So then we-” “HEY GUYS I REALIZED BLACK ISN’T A COLOR. FOB WERE WRONG.” “…” “Sorry.”
  • Skipping in public
  • Weird tics include: stepping on leaves, ripping up leaves, ripping up paper, crinkling paper, rubbing feet on the carpet, rubbing feet on the pavement, twirling hair, chewing on hair, running hands though hair, tapping, jumping up and down, snapping, smelling old books? Smelling paint.
  • Doing a task and then getting up and pacing because new idea.
  • Making up excuses like going to the bathroom/ sharpening already murder-capable pencil in order to pace. 
  • Singing? Though mostly avoid in public
  • Words. Do not. Work in mouth.
  • Forgetting the name of the friend you had since middle school, but remembering that the Reign of Terror made a religion that worshiped a giant paper-mâché hill.